And on a 14-inch screen, if you told me you could tell the difference between ultra and high settings on a Total War battle map without seeing them side by side and zoomed in, I'd call you a liar.Īnother point in Apple's favor is how the Retina display on a MacBook Pro makes everything look absolutely gorgeous, even against a 4K OLED display on a Windows laptop. Still, 60 fps is the bar you need to clear with PC gamers, and the MacBook Pro with M1 Max does so with what is essentially integrated graphics. Scale back the resolution to 1920 x 1200p, which is where many gaming laptops max out, and you get 43 fps on average for the MacBook Pro on ultra settings.Īnd, if you drop the settings down one notch to high at 1200p, you're averaging 60 fps easily, while similar settings on the RTX 3080 laptop scored about 83 fps. The MacBook Pro running Total War: Three Kingdoms at 1600p on ultra settings only got about half the fps of the Windows laptop at 1440p and ultra settings on average: 31 fps to 57 fps, respectively. With the MacBook Pro, it was averaging 45 fps at 1600p with the highest settings, so well within striking distance of one of the best processors and GPUs for gaming laptops out there. On an RTX 3080 laptop with an Intel Core i7-11800H processor and 32GB RAM, Shadow of the Tomb Raider averaged 50 frames per second (fps) at 1440p and the highest settings. In my experience with Total War: Three Kingdoms and Shadow of the Tomb Raider – both of which have built-in benchmarks making it easy to test multiple devices for comparison – the MacBook Pro with M1 Max is absolutely capable of high-end gaming. I've recently taken a MacBook Pro 14-inch with M1 Max and 64GB unified memory, and I have worked through a lot of games with dedicated Mac support on Steam to see how well they perform against their Windows counterparts ( Full disclosure: Apple was kind enough to loan TechRadar the device for testing purposes and while 64GB memory is a huge amount of memory, its impact on gaming performance over a 32GB RAM gaming laptop would be negligible given the demands of current games). They aren't wrong on that point, at least as far as the hardware is concerned. Some Apple fans will be quick to point out that the current line-up of MacBook Pros make excellent gaming laptops, especially as you move higher up the configuration stack to the M1 Pro and M1 Max. It has the hardware and the incentive to do so, so what would it look like if Apple said "Screw it, let's do a gaming laptop", and how could it win over skeptical PC gamers? What kind of hardware would it bring to the table? While there hasn't been a Mac gaming revolution (yet), Apple itself has taken an interest in competing in the gaming space for the first time in decades and it has a lot of things going in its favor.īut PC gaming isn't the kind of thing you can do effectively with half-measures, however, so Apple would need to go big if it plans to make a play for one of the fastest-growing consumer markets in the world. That has started to shift, however, and for several reasons.
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