![]() ![]() Minions Paradise on the iOS is not a particularly bad game. Truthfully, this is not as ridiculously priced as some of the freemium games, waiting to tick and tack you over every purchase. The most basic ‘helper’ will set you back about $4.99 with a bigger bundle running you $6.99. When the free parts of the game ultimately end, the game’s expense is not overbearing. They are nothing more than extremely simple tasks involving Minions traveling, building or keeping them entertained. Thankfully, Minions counters this with cute mini games, centered around ‘gimmes’ that extend your currency in game. After a few buildings, you will be out of currency and left stranded. Buildings take a few minutes to build, or with a few points, you can speed it up. ![]() Being an immediate free game, Minions offers some entertainment, and value up close but pay walls soon emerge. Unfortunately, as with every pay as you go, pay to play game, the fun can only be had for so long before it ultimately catches up with you. For the most part, you really buy into the Minions culture. Like previously said, the game does not shy away from the fact its story isn’t deep. The island, an undeveloped land is waiting for your building skills. The Minions, through turn of events, manage to ruin a getaway on a cruise ship, sinking it and being stranded on an island. EA and Illumination Entertainment put full spotlight on the characters, plotting anyway to maximize the title character’s. For the most part, they entirely do that. It was merely to be ridiculously cute and lovable characters that could appeal to children and adults with their humor. The character, and their foundation was never based on a deep story, meaningful themes or anything else. You can make no mistake about the overall intention of the Minions. Unfortunately, today’s review, Minions Paradise is not the addicting builder one would hope. Fortunately for him, that popularity has spawned another movie, ridiculous amounts of merchandise and even spawned a Minion movie! So, multiple games, especially in the iOS platform, made a lot of sense. Sergio Pablos, writer/creator for Despicable Me, never would have guessed that the supporting cast of his movie franchise would end up being more popular than the center character. ![]()
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